Reconstruction of the listed factory building
ProEXR File Description
=Attributes=
cameraAperture (float): 20.120001
cameraFarClip (float): 0.000000
cameraFarRange (float): 10000.000000
cameraFov (float): 94.999992
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 19534.306641
cameraTransform (m44f): [{0.729095, 0, 0.684316, 2464.44}, {0.684412, 0, -0.728993, 2989.13}, {0, 1, -0.0167234, 1310.13}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): None
dataWindow (box2i): [0, 0, 1919, 1079]
displayWindow (box2i): [0, 0, 1919, 1079]
gamma (float): 1.000000
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
tiles (tiledesc): [64, 64]
=Channels=
B (float)
CGeometry_ZDepth.A (half)
CGeometry_ZDepth.B (half)
CGeometry_ZDepth.G (half)
CGeometry_ZDepth.R (half)
CMasking_ID.A (half)
CMasking_ID.B (half)
CMasking_ID.G (half)
CMasking_ID.R (half)
CMasking_WireColor.A (half)
CMasking_WireColor.B (half)
CMasking_WireColor.G (half)
CMasking_WireColor.R (half)
G (float)
R (float)
ProEXR File Description
=Attributes=
cameraAperture (float): 20.120001
cameraFarClip (float): 0.000000
cameraFarRange (float): 10000.000000
cameraFov (float): 94.999992
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 19534.306641
cameraTransform (m44f): [{0.729095, 0, 0.684316, 2464.44}, {0.684412, 0, -0.728993, 2989.13}, {0, 1, -0.0167234, 1310.13}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): None
dataWindow (box2i): [0, 0, 1919, 1079]
displayWindow (box2i): [0, 0, 1919, 1079]
gamma (float): 1.000000
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
tiles (tiledesc): [64, 64]
=Channels=
B (float)
CGeometry_ZDepth.A (half)
CGeometry_ZDepth.B (half)
CGeometry_ZDepth.G (half)
CGeometry_ZDepth.R (half)
CMasking_ID.A (half)
CMasking_ID.B (half)
CMasking_ID.G (half)
CMasking_ID.R (half)
CMasking_WireColor.A (half)
CMasking_WireColor.B (half)
CMasking_WireColor.G (half)
CMasking_WireColor.R (half)
G (float)
R (float)